Attachments: none as I don't want to add ACOG scope. Lol who use ACOG in CoD4 on PC? Show me that guy and I will kill him using traditional scope :)

This weapon uses Inspect animation you can invoke using script located in scripts/inspect.gsc. Of course, you can use code as you wish.
Script can be invoked and initialized using this line:
maps\mp\gametypes\inspect::main();
It must be called before any 'wait' statement in game scripts as it uses precaching.
Affected weapons can be added\removed using 'addInspectableWeapon' script function.

If you need new killfeed icon for weapon, you can use 'mwr_m40a3_asn_icon_hd.tga' as reference. Since there's no additional weapon config file for
'Assassin' kit, this icon was not in use.

GL&HF.

T-Max. 2016.12.19
